Showing posts with label ELITE. Show all posts
Showing posts with label ELITE. Show all posts
Tuesday, June 14, 2011
The Call of Duty ELITE Event and E3 2011
Hello again everyone, sorry this article is coming a bit late,
As you might have heard, I recently attended a Call of Duty ELITE event as well as E3 2011. This article covers both.
The Call of Duty Elite Event:
The event was held at Exchange LA on the evening of June 6. The event was set up to be a sort of formal introduction to the service. The guys and girls that came were some of the community "VIP's" from the Call of Duty Black Ops MP Reveal Event and many of the guys that attended the IW MW3 Event a few weeks back. I will let the photos speak for themselves but I could tell that quite a bit of planning, preparation, and notably, money, went into making the event possible. I spent a good bit of time with Robert Bowling discussing PC stuff. I figured I would be more useful doing that instead of trying to wrap my brain around using a controller to play Black Ops on Xbox. Once again, I got the feeling that Rob really wants the game to do well on PC and knows what IW needs to do to make that happen. Although they aren't ready to make any announcements regarding PC specific features yet, Rob assured me that those details will be available as soon as decisions are finalized over at the studio. Interestingly, the studio is taking a different approach to developing MW3 multiplayer. Rob told me that from a design perspective, they are working on moving away from the MW2 model, an arguably spammy, campy, killstreak-oriented model and returning to a more CoD4 oriented model. It will be interesting to see how that turns out as it certainly sounds both promising and interesting to me. At the end of the event, each guest was provided a "gift bag," which contained a CoD Elite T-shirt, a hoodie, a sticker, and a belt buckle. All in all, I had a great time at the event. It was truly a great experience to be able to meet and talk with everyone and the event was very well put together.
E3 2011:
The next morning, Tuesday June 7th, I was able to attend E3, my pass being provided by Activision. E3 has been something that I had dreamed of attending ever since I started actively getting involved in the community and was extremely excited that I been given the chance to go. Although I was only able to spend one day there and I'm sure that I missed some stuff, I was able to cover most of what I wanted to see. And no, that did not include the Wii U! I visited the Plastic Piranha, Ubisoft, AMD, Activision, and EA booths extensively. The AMD booth in particular was very good to see. Although I am currently an Nvidia and Intel customer, it was nice to see PC gaming being represented over there. It was also great to see the Plastic Piranha booth. Those guys are working hard to bring PC gamers everything that they are used to getting and more. Considering the limited resources that they are operating under, I was blown away by what I was able to play of the game. It feels like a cross between Counter Strike and COD4, the perfect combination I think! Very impressed...
Although I very regrettably did not get to try out Battlefield 3 due to EA policy, I was able to get hands on time with Modern Warfare 3's Spec Ops Survival mode. This is a new 2 player co-op mode that has players fighting waves of enemies of ever increasing difficulty. It is fought on restricted multiplayer maps, similar to Wager Matches in Black Ops. The mode is sort of a hybrid between Zombies and the traditional Spec Ops mode from MW2. You end up fighting regular soldiers, Juggernauts, helicopters, and dogs. Upping the ante even more, some of the enemies even have C4 strapped to them. Nothing like having a dog coming at you that's rigged to blow! Additionally, You can purchase weapons and attachments, equipment, and killstreaks from three appropriately marked crates scattered around the map using points that you accumulate from shooting bad guys. One of the most welcome features, for me at least, in this mode is the ability to share points with your team mate, something I really wish was implemented in Zombies. All in all the mode was very fun and can see myself playing quite a lot of it if I end up buying the game, which I think I will, barring another P2P MP disaster.
Overall, I was very glad to have been given the chance to attend another CoD Event as well as E3. They both were amazing experiences that I'm sure I will not forget anytime soon. Hat is off to the guys at Activision for inviting me.
Please check out my collection of photos and videos from E3 and the CoD ELITE event posted below.
If you have any questions, comments, concerns, whatever, drop me a line in either the comments section below or via Twitter. I do this stuff, in part, for you guys so I would greatly appreciate hearing input, good or bad.
-H4WKE
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Tuesday, May 31, 2011
Inside Treyarch: My Experience at Treyarch + The Call of Duty ELITE Service
EDIT: The CoD ELITE Beta is now accepting signups. If you're interested: http://www.callofduty.com/elite
EDIT2: Josh Peckler of Planet CoD has posted some screenshots of the service. Check them out here: http://planetcallofduty.gamespy.com/fullstory.php?id=164972
Hello again everyone,
So the community event lasted two days. The first day was the Infinity Ward MW3 event in Encino, CA. The second day we were taken to Treyarch in Santa Monica to check out the a pre-release build of the new Call of Duty ELITE service that will presumably be launching alongside MW3 this fall. The service will also be coming to Black Ops. The service was built and will be maintained by the newly formed Beachhead Studios. Also, anything and everything I saw or heard is subject to change from now until release day.
Following the leak of the ELITE logo and some subtle hints the previous day, I sort of knew what to expect and was frankly quite worried about it. Like many of you, I do not play games with subscription based models and really don't care for the whole P4F model either. However, the guys at Beachhead and Treyarch were very quick to emphasize that neither of these models will exist in MW3. Let me say that again: MW3 multiplayer not require a subscription. Furthermore, the CoD ELITE service will also be free to all players. All features which CoD players currently receive for free will continue to be free with MW3 and CoD ELITE. There will, however, be certain "premium features," one of which will be contests, where paying members can win physical prizes. Also coming with a premium subscription will be map pack redeem codes for each MW3 DLC as they release. Users who choose to pay into the service by subscribing will get some tangible value out of it. Once again, neither MW3 players, Black Ops players, or ELITE members will be required to pay to play or to use the service.
So, now that I've outlined what CoD ELITE isn't, let me give you some info on what it IS. CoD ELITE is a service that exists outside of MW3 but will integrate back into the game. We weren't given details as to how this integration would work or to what extent it would. The service will support Black Ops but will not integrate into the game to the degree that it will with MW3. The service is essentially a stat tracking and social universe for CoD players. It has quite a few features, only some of which I will mention here. It lets players track their stats and and compare with their friends' stats. Based on these stats, it allows players to spot trends in their performance to help them improve. It allows players to view stats on their recent matches. It allows players to view overheads of maps and view weapon stats. It allows users to see their recent matches details and upload clips to YouTube. This particular feature will work on PC, unlike the current Call of Duty website. It allows players to associate their personas on Facebook and Twitter with their identity in the CoD universe. It allows players to form groups and clans with other players. It allows users to compete for real prizes as well as digital ones. It also will have a nifty feature that will predict when a user will hit his or her next prestige level. Yeah, as I said, CoD ELITE is basically an all-encompassing stats tracking and social network built specifically for CoD players.
At the event, we used the service through a laptop's web browser. However, the devs confirmed that the service will be making it's way to more devices such as iOS, Android, etc. With all of the functionality build into CoD ELITE, navigating the site seemed surprisingly simple and intuitive. Overall, the UI was very clean and professional looking and is all in HTML5. With minimal web design experience, it was easy to see that quite a bit of effort was put into making the service work, both on the back end, the technical aspects, as well as on the front end, making it simple and intuitive for the end user.
As far as pricing for a premium subscription to CoD ELITE, no official word has been given by Activision. Any and all figures given by various gaming sites I am assuming are pure speculation. However, one thing that the devs told us regarding pricing was that if you're the type of player that buys all the map packs and plays the MP game extensively, the pricing will be low enough to be a "no-brainer."
That about sums up CoD ELITE. I hope I was able to clear up some of the misinformation surrounding the service as well as alleviating some of the fears that you guys might have had regarding a forced subscription for MW3 MP or CoD ELITE.
Glad I was able to bring this information to you all,
H4WKE
P.S.: I wrote this thing from 3-6 AM my time so please excuse any typos... It think I'm gonna go to bed now... :)
Labels:
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